Farm

Food, Farms, and Forced Labor

 * Each family without lands can still do a bit of gardening, raise chickens, etc. termed "Domestic" production.
 * Altogether this "Domestic" production is enough to feed 2 families.
 * "Domestic" production will never be more than enough to feed 2 families.
 * In the settlement Bin (shown in the example) we have a population of three.
 * Two are in forced labor creating a second farm.
 * One is producing 1.5 food
 * Domestic production produces 2 so everyone is fed and there's a small surplus for growth (11.1%).

Forced Labor

 * One must always be aware that while forced labor is necessary for progress it causes unrest.
 * In this example Bin has "pressed" two peasants into forced labor to build a second farm.
 * One can never press so many peasants into forced labor in a settlement that the people will starve.
 * The number of peasants available to be pressed is shown as "Unemployed" in the settlement labor report. If not pressed into forced labor these silly peasants may just "waste" their time producing extra food or something equally frivolous.
 * Pressed Labor can fall into four categories employing a maximum of 10 peasants per turn.
 * Farm development will never require more than 2 peasants at a time. They can convert a hex to a farm in two turns.
 * Forest Clearance will never require more than 2 peasants at a time. They can clear a hex in three turns.
 * Construction will never require more than 4 peasants at a time. Buildings take a variety of time lengths.
 * Both Internal and External buildings pull from the same labor pool.
 * Road Building will never require more than 2 peasants at a time. They can build a road through a hex in one turn (But it may require clearing first).

Improved Farming

 * Later, with the right technologies, food production can be increased further with improved farms and smarter farming through technology bonuses.
 * Irrigated Farms take 4 turns to develop but will produce 3 food with 2 workers.
 * In the example we have
 * 22 Peasants leisurely working 11 regular farms to produce 22 food
 * 4 Peasants leisurely working 2 irrigated farms to produce 6 food
 * 2 Peasants doing Farm Construction
 * 2 Peasants doing Road Construction
 * 1 lazy peasant that is truly unemployed
 * Terraced Farms in gentle hills take 4 turns to develop and will produce 2 food with 2 workers. Essentially a farm in the hills.
 * Terraced Farms in steep hills take 6 turns to develop