Culture

"Real knowledge is to know the extent of one's ignorance."

- Confucius

 is one of the most integral aspects of the game Oriental Empires.

Culture
It is important to distinguish between Culture (the number displayed in the lower left) and Cultural Victory Points.
 * Your peasants are made happy by culture (and your Nobles doubly so).
 * Trade benefits (+50%) when your are culturally superior to your trading partner.
 * Trade suffers (-50%) when your are culturally inferior to your trading partner.

Cultural Victory

 * A Cultural Victory requires 50 cultural points and 50% more cultural points than your nearest rival.
 * Selected technologies grant Culture points that count toward the "Culture" attribute but that is only part of Cultural Victory score.
 * Selected Edicts award Culture points
 * Selected Buildings award Culture Victory points.
 * Certain Encounters may also award Culture Victory points

Bronze Age

 * Jade Working (Craft) = +1 Culture
 * Precious Metal Work (Craft) = +1 Culture
 * Bamboo Strips (Craft) = +1 Culture
 * Shamanism (Thought) = +1 Culture
 * National Myth (Thought) = +1 Culture
 * Ancestor Worship (Thought) = +1 Culture
 * Yin and Yang (Thought) = +1 Culture
 * I Ching (Thought) = +1 Culture
 * Enlist Shi (Thought) = +1 Culture
 * Astrology (Thought) = +1 Culture
 * Poetry (Thought) = +1 Culture
 * The Five Elements (Knowledge) = +1 Culture

Warring States Era

 * Military Theory (Power) = +1 Culture
 * Paper (Craft) = +2 Culture
 * Tea Culture (Thought) = +1 Culture
 * History (Thoughts) = +1 Culture
 * Tai Chi (Knowledge) = +1 Culture

Imperial Era

 * Guzheng (Craft) = +1 Culture
 * Mountain Armor (Craft) = +1 Culture
 * Opera (Craft) = +1 Culture
 * Stone Rubbing Copying (Craft) = +1 Culture
 * Wood Block Printing (Craft) = +2 Culture
 * Illustrated Books (Craft) = +1 Culture
 * Calligraphy (Craft) = +1 Culture
 * Painting (Craft) = +2 Culture
 * Neo Confucianism (Though) = +4 Culture
 * Lineage Groups (Thought) = +1 Culture
 * Literature (Thought) = +1 Culture
 * Literary Criticism (Thought) = +1 Culture
 * Equal Temperament Scale (Knowledge) = +1 Culture

Culture From Edicts
Culture is also obtained (and/or lost) via various edicts
 * Imperial University Edict (Canon of Wisdom technology) +2 Culture
 * Civil Service Examinations Edict (Confucianism technology) = +2 Culture
 * Patronize the Arts (Poetry Technology) = +2 Culture
 * Official Historian Edict (History technology) = +1 Culture
 * Ban Dangerous Books Edict (Legalism technology) = -5 Culture

Max Culture from technologies and edicts = 43 (without Ban Dangerous Books)

Cultural Victory Points from Buildings

 * Cultural Victory Points (CVP) May also be obtained via
 * Pavilion = 1 CVP
 * Summer Palace = 2 CVP
 * Monastery = 2 CVP
 * Shrine = 1 CVP
 * Famous Shrine = 2 CVP
 * Legendary Shrine = 4 CVP
 * Palace = 1 CVP
 * Grand Palace = 2 CVP
 * Royal Palace = 4 CVP
 * Theater = 2 CVP
 * All level 1 Temples&Schools = 1 CVP
 * All level 2 Temples&Schools = 2 CVP
 * All level 3 Temples&Schools = 4 CVP