Settlers

Settlers are one of the available units in the game Oriental Empires. This is not strictly speaking a military unit, this is a group of adventurous souls setting off to create a new life for themselves in an unclaimed area of the world, maybe they are refugees from an advancing enemy, maybe they are being forced to relocate by the whims of an unscrupulous overlord. Whatever their reasons, they can found a new settlement in a suitable location. Be sure to protect them carefully, as they have little defense against enemy soldiers. And while they may not be captured, they MAY be killed.

Stats

 * Attack 0
 * Defense 3
 * Armor 3
 * Movement 3
 * Morale 1
 * Non combat unit.
 * Moves slowly in forests and marshes.
 * Costs 2 population to recruit.

Special Abilities

 * Can Found a new Settlement
 * When selected they can spot any suitable settlement possibilities within a 12 hex radius. (If the area is known)
 * Adds 2 population to a settlement if disbanded in its territory.
 * Also mouse hover over the greyed out settle button when the unit is any location where a settlement cannot be founded to see why.

Hints & Observations

 * Can quickly set up a temporary city in any suitable settlement site, clear all contiguous forests and marshes, and disband that city, ready to move on again in the next turn. (***some people feel that this is a game exploit***)
 * The Settler's "take" on an area can sometimes be "shortsighted" e.g. a fish resource that requires draining a marsh can sometimes be missed. Trade range info assumes no Bazaar.